Tools · Agents · 11

Evaluate whether an agent solves the task and whether its trajectory is reliable.

A correct final result can hide a wrong tool call, excessive retries or a fragile path. The playground separates final outcome, observable trace decisions and operational failures, then compares them with release gates you define.

Outcomefinal success, first pass and recovery
Tracecorrect tools, omissions, steps and retries
Operationstimeouts, policy and projection

Task outcome

Tools and trajectory

The remainder is interpreted as a missed required decision.

Operations and traffic

May overlap other failures; do not add it to the failure rate.
Do not count guardrails that correctly blocked an action.

Release gates

The gates compare point estimates. The 95% intervals are shown separately and are not used to auto-approve a release.

Final success
First passwithout retry
Correct tool decisions
Retry recoveryamong retried tasks
Timeouts
Policy
Missed tool
Unnecessary steps
Steps per task
Attempt multiplier
Not aggregatedfailures ≠ sum of incidences
Unittask + observable trace

Release gates

Final success
First pass
Tool decision
Timeouts
Policy adherence
Unnecessary steps

Expected timeouts
Expected policy-adherence failures

Limit: the projection assumes future traffic resembles the evaluated sample. The failure range comes from the Wilson interval for final success; it does not model dataset shift or dependence between tasks.

Outcome and trajectory answer different questions

End state

τ-bench evaluates the final environment state against an annotated goal state.

Observable trace

Tool choice, arguments, retries, handoffs and steps help locate the cause of a result. OpenAI calls this structured path evaluation trace grading.

Consistency

Measuring consistency requires repeated trials on the same task. We do not reconstruct pass^k from a single success rate.

Sources

No hidden composite score.

The gates are configurable and are not presented as universal thresholds.